Garry's Mod
PC (Windows)
Played
Other
Steam
Last activity: over 1 year ago
Playtime: 624:32:00
Play count: 80
You spawn objects and weld them together to create your own contraptions - whether that's a car, a rocket, a catapult or something that doesn't have a name yet - that's up to you. You can do it offline, or join the thousands of players who play online each day.
If you're not too great at construction - don't worry! You can place a variety of characters in silly positions. But if you want to do more, we have the means.
Beyond the Sandbox
The Garry's Mod community is a tremendous source of content and has added hundreds of unique modes to the game. In Trouble In Terrorist Town, you can be a detective solving an online murder as criminals attempt to cover up their homicides. Be a ball, a plant, a chair, or anything else in Prop Hunt's elaborate, shape-shifting game of Hide & Seek. Elevator: Source is gaming's first elevator thrill ride, delivering players to airlocks and kitten dance parties.
We have one of the most vibrant Steam Community Workshops, with over 300'000 models, maps, and contraptions to download. It has everything from new tools to improve your builds, to guns that fire rainbow-tinged nuclear blasts from space. Take as much or as little as you need: it’s all free.
Please note: Some multiplayer servers and game-modes might require you to own other games - such as Counter-Strike: Source and Team Fortress 2.
Last updated over 1 year ago
Added: over 2 years ago
Modified: about 2 years ago
User Score:
Community Score: 79
Critic Score:
Version:
Notes:
Is Custom Game: false
Is Installed: true
Is Installing: false
Is Launching: false
Is Running: false
Is Uninstalling: false
IDGB ID: 3278
IGDB name: Garry's Mod
Game Id: 4000
Game Started Script:
Hidden: false
Include Library Plugin Action: true
Install Directory: c:\program files (x86)\steam\steamapps\common\GarrysMod
Manual:
Playnite ID: 180d7963-5b4a-479f-bae2-33a1d2d15320
Plugin Id: cb91dfc9-b977-43bf-8e70-55f46e410fab
Post Script:
Pre Script:
Sorting Name:
Use Global Game Started Script: true
Use Global Post Script: true
Use Global Pre Script: true