Dead as Disco Demo
PC (Windows)
Played
Local Co-Op | Colorful | Character Action Game | Cyberpunk | Spectacle fighter | Hack and Slash | Multiplayer | Third Person | Rhythm | Atmospheric | Stylized | Music | Beat 'em up | Anime | Single Player | Action | Martial Arts | Score Attack | Controller | Arcade
Steam
Last activity: 29 days ago
Playtime: 00:09:00
Play count: 0
Dead as Disco puts you in the shoes of Charlie Disco, a fallen icon with one chance to reclaim the spotlight from the Idols – Charlie’s ex-bandmates and musical legends. Confront the Idols in stylish combat that syncs to every song, and survive a world torn apart by music, fame, and betrayal In this action-packed, literal Beat ‘Em Up.
The Dead as Disco Demo includes the following game content
Tutorial, Learn the basics on Beat Kune Do where music meets melee!
Sample Story Mission, Face off against the Idol Hemlock at his underground concert deep in the subways that run below the city streets.
Infinite Disco, Test your skill and go infinite in a wave based combat arena
11 Songs, rock out to a sample of our original music library and licensed tracks from Monstercat
Song Importing, Bust skulls to your favorite Jams! Import your own music (MP3) into Infinite Disco to create custom experiences.
Global & Friend Leaderboards, compete against your friends or the world and see if you can claim the Next Fest crown!
Unlock even more exciting content and features in the full game!
Last updated 27 days ago
Added: 29 days ago
Modified: 29 days ago
User Score:
Community Score: 93
Critic Score:
Version:
Notes:
Is Custom Game: false
Is Installed: true
Is Installing: false
Is Launching: false
Is Running: false
Is Uninstalling: false
IDGB ID:
IGDB name:
Game Id: 3763830
Game Started Script:
Hidden: true
Include Library Plugin Action: true
Install Directory: c:\program files (x86)\steam\steamapps\common\Dead as Disco Demo
Manual:
Playnite ID: 3c8aa771-170f-455b-b57e-a2e2efb30c9b
Plugin Id: cb91dfc9-b977-43bf-8e70-55f46e410fab
Post Script:
Pre Script:
Sorting Name:
Use Global Game Started Script: true
Use Global Post Script: true
Use Global Pre Script: true