APPLICATION IN BETA - EVERYTHING MIGHT BREAK

Phoning Home

SteamOS | PC (Windows)

Not Played

Sci-fi | Third Person | Open World | Action | Survival | Mystery | Atmospheric | Puzzle | Adventure | Exploration | Story Rich | Indie | Nature | Crafting | Great Soundtrack | Robots | Science

cover_image
GOG

Last activity: Never.

Playtime: 00:00:00

Play count: 0

Phoning Home is an open-world game of exploration and survival set on a strange, alien planet. It tells the story of two robots – ION and ANI – and their life-defining journey.

You play ION, a young exploration unit on a mission to secure natural resources. When you crash-land on an alien planet your ship is almost completely destroyed. Not only do you have to survive in a strange new world full of dangers, but to have even a hope of escape you must find a way to contact your home planet for help.

With only your ship’s A.I. for company, you set out to explore your new home. On your journey you encounter ANI, a small, stranded service unit who identifies as female. ANI is the first to admit she’s a bit mad, but she is also a valuable resource, and it soon becomes clear that there will be no escape without her.

And so, the two of you begin a journey that neither of you is prepared for, on a planet where even the laws of nature seem not to apply. A journey in which ION and ANI must face the strangest of all possible challenges if they are to have any hope of living to tell their own story.

Last updated 3 months ago

Added: 7 months ago

Modified: 6 months ago

User Score:

Community Score: 50

Critic Score: 75

Version:

Notes:

Is Custom Game: false

Is Installed: false

Is Installing: false

Is Launching: false

Is Running: false

Is Uninstalling: false

IDGB ID: 27116

IGDB name: Phoning Home

Game Id: 1167911806

Game Started Script:

Hidden: false

Include Library Plugin Action: true

Install Directory:

Manual:

Playnite ID: 32d7e8ea-2883-4dfe-8745-22ad24b1478c

Plugin Id: aebe8b7c-6dc3-4a66-af31-e7375c6b5e9e

Post Script:

Pre Script:

Sorting Name:

Use Global Game Started Script: true

Use Global Post Script: true

Use Global Pre Script: true

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